Match the pass to the slow step.
A pass is useful when it saves time on the action you already repeat. If you have not played a full loop yet, the store cannot tell you which perk matters.
- Compare Minigun [OP] against your route.
- Compare Barrett Sniper [BEST DAMAGE] against your route.
- Compare Infinite Ammo against your route.
- Compare Sniper Taser against your route.